You'll find gobs of weapons lying around, or in the hands of recently living dead things, so finding a new, funner thing to slash (or bash x94 there are maces) with is more or less a neverending roller coaster, if that's your thing. There are also crossbows and throwable weapons. Also, also: staves.One such, a staff that shoots a bolt of lightning, may get nerfed in the final game. As of right now a head shot to almost anything causes whatever the head is attached to to fall away, instantly dead again. I spend about 10 minutes running around in the demo level popping the heads off skeletons before Hellraid's producer kindly asks me to do something else.
There are also staves that shoot chain lightning, flames, fireballs and more. But the staves take mana, which you have to replenish with a potion or let recharge over time.Shields, armor and customizable characters round out the gear offerings, and the combined array presents a formidable inventory management challenge. You can slot weapons and items into quick slots to cycle through on the fly, but even after a short demo session I was loaded up with so much stuff keeping track of it all was a bit of a challenge. You will be able to sell off or trade items ingame, with other players, or sell them off to a merchant between dungeons."We also have a kind of lobby, where you can meet the main quest giver, and you have a blacksmith who can buy stuff from you, all this stuff that you carried during the missions," says Kruczkiewicz.