Vishkanyas are a race of exotic humanoids with poisonous blood. Possessed of an alien beauty, these graceful humanoids see the world through serpentine eyes of burnished gold. Their supple skin is covered with tiny scales, often of a light green, which are sometimes arrayed in patterns not unlike those of a serpent. They cannot be generalized as good or evil, but since they truly speak with forked tongues, they are content to accept the gold they're offered and leave questions of morality to others.
ALTERNATE RACIAL TRAITS
The following racial traits may be selected instead of existing vishkanya racial traits. Consult your GM before selecting any of these new options.- Sensual: You are trained in drawing attention to yourself. You gain a +2 bonus on any one Perform skill. This racial trait replaces keen senses.
- Subtle Appearance: You have normal (humanlike) eyes, and your beauty is more conventional. You gain a +4 bonus on Disguise checks to look fully human. This racial trait replaces low-light vision.
FAVORED CLASS OPTIONS
The following options are available to all vishkanyas who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.- Bard: Add +1 to the bard's total number of bardic performance rounds per day.
- Rogue: Add +1 to the rogue's CMD when resisting a grapple or reposition attempt.
- Sorcerer: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer's Charisma modifier. The sorcerer adds +1/2 to the number of uses per day of that bloodline power.
RACIAL ARCHETYPES
The following racial archetype is available to vishkanyas.Vishkanya Equipment
Vishkanyas have access to the following equipment.
Poison Tattoo
This henna-like paste creates a dark brown tattoo on the hands or feet that fades over the next 2d6 days. The tattoo temporarily boosts the strength of a vishkanya's natural poison, increasing the DC of the next weapon envenomed with the vishkanya's blood or saliva by +2 (once used, the tattoo is merely decorative and does not affect the creature's poison). A typical tattoo consists of intricate whorls and spiritual symbols on the hands or feet.
Poison tattoo 50 gp " 20
Vishkanya Feats
Vishkanyas have access to the following feat.
Sleep Venom [Racial]
You can change the nature of your toxic spittle to put your enemies to sleep.
Prerequisites
Vishkanya.
Benefit
As a swift action, you may alter the effects of your venom so the target falls unconscious. This changes the initial and secondary effect of your venom to the following: initial effect staggered for 1d4 rounds; secondary effect unconsciousness for 1 minute. You must make the decision to alter your venom before you apply it to a weapon.
Normal
Vishkanya venom deals Dexterity damage.
Vishkanya Magic Items
Vishkanyas have access to the following magic item.
Corset of the Vishkanya
Advanced Race Guide
Aura: Faint transmutation
Caster Level: 3rd
Slot: chest
Price: 3,000 gp
Weight: 1 lb.This black corset fits neatly beneath armor. As a free action, the wearer can compress herself to fit through tight spaces as though affected by a squeeze spell for up to 10 rounds per day. While using the corset's magic, she gains a +5 bonus on Escape Artist checks.
Requirements: Craft Wondrous Item, grease, squeeze
Cost: 1,500 gp
Vishkanya Spells
Vishkanyas have access to the following spell.
http://webpages.charter.net/tedsarah/Pathfinder/srd/races/vishkanya.htmWhat the hell is this site? Vishkanya Training 🤣